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Project 1:Modeling, Rigging, and Animating a Character in Autodesk Maya

Project type

Digital drawing, 3D Digital modelimg

Date

Oct 2024

My first project in this course was to create a character completely from scratch, going through the pipeline of conception and art, to modeling, to retopology, to rigging, and finally making an animation out of our character doing something.

I was super ambitious, and attempted to make a chamaleon themed biker dude named V.V, with a cool gun tail.
It, the gun tail didn't make it in the final piece due to time constraints, but the full body made it out fine.

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